The generalisation performance of a convolutional neural networks (CNN) is majorly predisposed by the quantity, quality, and diversity of the training images. All the training data needs to be annotated in-hand before, in many real-world applications data is easy to acquire but expensive and time-consuming to label. The goal of the Active learning for the task is to draw most informative samples from the unlabeled pool which can used for training after annotation. With total different objective, self-supervised learning which have been gaining meteoric popularity by closing the gap in performance with supervised methods on large computer vision benchmarks. self-supervised learning (SSL) these days have shown to produce low-level representations that are invariant to distortions of the input sample and can encode invariance to artificially created distortions, e.g. rotation, solarization, cropping etc. self-supervised learning (SSL) approaches rely on simpler and more scalable frameworks for learning. In this paper, we unify these two families of approaches from the angle of active learning using self-supervised learning mainfold and propose Deep Active Learning using BarlowTwins(DALBT), an active learning method for all the datasets using combination of classifier trained along with self-supervised loss framework of Barlow Twins to a setting where the model can encode the invariance of artificially created distortions, e.g. rotation, solarization, cropping etc.
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电容感应是一种突出的技术,与现有的传感系统相比,具有快速识别速度的经济效益和低功耗。由于这些优点,在​​触摸感测,定位,存在检测和接触感应界面应用的域中被广泛研究和商业化了电容感测,例如人机交互。然而,由于非接触式接近感测方案容易受外围物体或周围环境的干扰影响,因此需要相当大的敏感数据处理,而不是接触感测,限制了其进一步利用的使用。在本文中,我们通过处理原始信号来提出基于非接触式手势手势识别的实时界面控制框架,检测使用自适应阈值的电容传感器附近的手势移动触发的电场干扰,并提取显着信号帧,覆盖具有98.8%的检测率和98.4%的帧校正率的真实信号间隔。通过用提取的信号框架培训的GRU模型,我们将10个手动手势类型分类为98.79%的精度。该框架根据输入传输分类结果并操纵前景过程的接口。本研究表明,直观接口技术的可行性,其适应自然用户界面的人机与机器相似的灵活相互作用,并基于通过非接触式传感测量电场干扰来提升商业化的可能性,这是最新的 - 艺术传感技术。
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Deep learning techniques with neural networks have been used effectively in computational fluid dynamics (CFD) to obtain solutions to nonlinear differential equations. This paper presents a physics-informed neural network (PINN) approach to solve the Blasius function. This method eliminates the process of changing the non-linear differential equation to an initial value problem. Also, it tackles the convergence issue arising in the conventional series solution. It is seen that this method produces results that are at par with the numerical and conventional methods. The solution is extended to the negative axis to show that PINNs capture the singularity of the function at $\eta=-5.69$
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Generative AI has matured to a point where large-scale models can generate text that seems indistinguishable from human-written text and remarkably photorealistic images. Automatically measuring how close the distribution of generated data is to the target real data distribution is a key step in diagnosing existing models and developing better models. We present MAUVE, a family of comparison measures between pairs of distributions such as those encountered in the generative modeling of text or images. These scores are statistical summaries of divergence frontiers capturing two types of errors in generative modeling. We explore four approaches to statistically estimate these scores: vector quantization, non-parametric estimation, classifier-based estimation, and parametric Gaussian approximations. We provide statistical bounds for the vector quantization approach. Empirically, we find that the proposed scores paired with a range of $f$-divergences and statistical estimation methods can quantify the gaps between the distributions of human-written text and those of modern neural language models by correlating with human judgments and identifying known properties of the generated texts. We conclude the paper by demonstrating its applications to other AI domains and discussing practical recommendations.
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Agile robotics presents a difficult challenge with robots moving at high speeds requiring precise and low-latency sensing and control. Creating agile motion that accomplishes the task at hand while being safe to execute is a key requirement for agile robots to gain human trust. This requires designing new approaches that are flexible and maintain knowledge over world constraints. In this paper, we consider the problem of building a flexible and adaptive controller for a challenging agile mobile manipulation task of hitting ground strokes on a wheelchair tennis robot. We propose and evaluate an extension to work done on learning striking behaviors using a probabilistic movement primitive (ProMP) framework by (1) demonstrating the safe execution of learned primitives on an agile mobile manipulator setup, and (2) proposing an online primitive refinement procedure that utilizes evaluative feedback from humans on the executed trajectories.
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Code generation models have achieved impressive performance. However, they tend to be brittle as slight edits to a prompt could lead to very different generations; these robustness properties, critical for user experience when deployed in real-life applications, are not well understood. Most existing works on robustness in text or code tasks have focused on classification, while robustness in generation tasks is an uncharted area and to date there is no comprehensive benchmark for robustness in code generation. In this paper, we propose ReCode, a comprehensive robustness evaluation benchmark for code generation models. We customize over 30 transformations specifically for code on docstrings, function and variable names, code syntax, and code format. They are carefully designed to be natural in real-life coding practice, preserve the original semantic meaning, and thus provide multifaceted assessments of a model's robustness performance. With human annotators, we verified that over 90% of the perturbed prompts do not alter the semantic meaning of the original prompt. In addition, we define robustness metrics for code generation models considering the worst-case behavior under each type of perturbation, taking advantage of the fact that executing the generated code can serve as objective evaluation. We demonstrate ReCode on SOTA models using HumanEval, MBPP, as well as function completion tasks derived from them. Interesting observations include: better robustness for CodeGen over InCoder and GPT-J; models are most sensitive to syntax perturbations; more challenging robustness evaluation on MBPP over HumanEval.
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While pre-trained language models (LM) for code have achieved great success in code completion, they generate code conditioned only on the contents within the file, i.e., in-file context, but ignore the rich semantics in other files within the same project, i.e., cross-file context, a critical source of information that is especially useful in modern modular software development. Such overlooking constrains code language models' capacity in code completion, leading to unexpected behaviors such as generating hallucinated class member functions or function calls with unexpected arguments. In this work, we develop a cross-file context finder tool, CCFINDER, that effectively locates and retrieves the most relevant cross-file context. We propose CoCoMIC, a framework that incorporates cross-file context to learn the in-file and cross-file context jointly on top of pretrained code LMs. CoCoMIC successfully improves the existing code LM with a 19.30% relative increase in exact match and a 15.41% relative increase in identifier matching for code completion when the cross-file context is provided.
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The evaluation of abstractive summarization models typically uses test data that is identically distributed as training data. In real-world practice, documents to be summarized may contain input noise caused by text extraction artifacts or data pipeline bugs. The robustness of model performance under distribution shift caused by such noise is relatively under-studied. We present a large empirical study quantifying the sometimes severe loss in performance (up to 12 ROUGE-1 points) from different types of input noise for a range of datasets and model sizes. We then propose a light-weight method for detecting and removing such noise in the input during model inference without requiring any extra training, auxiliary models, or even prior knowledge of the type of noise. Our proposed approach effectively mitigates the loss in performance, recovering a large fraction of the performance drop, sometimes as large as 11 ROUGE-1 points.
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We present NusaCrowd, a collaborative initiative to collect and unite existing resources for Indonesian languages, including opening access to previously non-public resources. Through this initiative, we have has brought together 137 datasets and 117 standardized data loaders. The quality of the datasets has been assessed manually and automatically, and their effectiveness has been demonstrated in multiple experiments. NusaCrowd's data collection enables the creation of the first zero-shot benchmarks for natural language understanding and generation in Indonesian and its local languages. Furthermore, NusaCrowd brings the creation of the first multilingual automatic speech recognition benchmark in Indonesian and its local languages. Our work is intended to help advance natural language processing research in under-represented languages.
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A fundamental characteristic common to both human vision and natural language is their compositional nature. Yet, despite the performance gains contributed by large vision and language pretraining, we find that - across 6 architectures trained with 4 algorithms on massive datasets - they exhibit little compositionality. To arrive at this conclusion, we introduce a new compositionality evaluation benchmark CREPE which measures two important aspects of compositionality identified by cognitive science literature: systematicity and productivity. To measure systematicity, CREPE consists of three test datasets. The three test sets are designed to test models trained on three of the popular training datasets: CC-12M, YFCC-15M, and LAION-400M. They contain 385K, 385K, and 373K image-text pairs and 237K, 210K, and 178K hard negative captions. To test productivity, CREPE contains 17K image-text pairs with nine different complexities plus 246K hard negative captions with atomic, swapping, and negation foils. The datasets are generated by repurposing the Visual Genome scene graphs and region descriptions and applying handcrafted templates and GPT-3. For systematicity, we find that model performance decreases consistently when novel compositions dominate the retrieval set, with Recall@1 dropping by up to 8%. For productivity, models' retrieval success decays as complexity increases, frequently nearing random chance at high complexity. These results hold regardless of model and training dataset size.
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